Star Trek Online: Call of Valor

A Star Trek Online Fan-fiction.

Star Trek Online – Call of Valor – Epilogue (Rough Draft)

The doors swished open and Vice Admiral Jase Galleger entered the construction Command room of the Utopia Planetia fleet yard, his gaze immediately drawn to the large bay window that made up the entire wall ahead of him. His mouth opened to gape at the vessel under construction in the main hangar.


"Yes..." he said softly, "Lovely..."

The ship was beautiful. Utopia Planetia had really outdone themselves on the new Odyssey class. He walked slowly to stand closer to the window, taking in the immensity of the vessel. Lieutenant Laurel was working at a console nearby and looked up to Jase as he entered. She smirked in slight satisfaction at his reaction. “Beautiful, isn’t she?” Her voice startled him slightly, so lost in his awe as he was. He looked to her, then recognizing her, relaxed and let himself get lost in admiring the smooth curves of the starship.

“Yes…” he said softly, “Lovely…”

She came and stood beside him, “She’ll be ready in about two weeks. The construction crews have had to work triple shifts to get her finished along with all the rest, but we’re ahead of schedule right now.” She tapped a few controls on the console in front of them, focusing on the readouts. “This one, as it happens is actually the one you’ll be commanding. We’ve already retrieved what we could of your crew’s personal effects from the remains of the U.S.S. Valorous, and we’ll make sure to transfer them to the new ship as soon as she’s ready.” She sighed, Still a shame about the Valorous. She was a good ship. I bet you miss her.” Laurel looked up to the new ship, folding her arms across her chest and relaxing a bit. “This one’s been christened the Osoyoos, but I received your request for a designation change. Have you decided what to call her, Sir?” She looked to the Vice Admiral, and was surprised to see his expression had changed.

In all the years she’d known the Vice Admiral, watching him rise up the ranks and reading the reports of the battles he’d faced and victories he’d won in the name of Peace, Truth, and the Federation, she had never known him to openly show genuine emotion. But here he was, his jaw had clenched, his posture looked tired and worn. The light seemed to highlight the few grey hairs beginning to grow, and she watched as a tear slowly rolled down his cheek. The months and years of war, the loss, the close friends now gone, the guilt and responsibility, all wore visibly on him at this moment. After several moments, he finally spoke a single word, his voice harsh and filled with a heart-wrenching mixture of pain, sorrow and fury…



February 2, 2012 Posted by | STO - "The Call of Valor" Story | Comments Off on Star Trek Online – Call of Valor – Epilogue (Rough Draft)

The only constant in this universe… is change.

“Goodbye Jean-Luc. I’m gonna miss you. You had such potential. But then again, all good things must come to an end.”~ Q (TNG; “All Good Things”)

It’s been a good run, it really has. I’ve not been the best at keeping this thing up-to-date, but I’ve had some fun and I’ve made my voice heard, if even just a little. But, as Q said, all good things must come to an end. I’ll be no longer posting thoughts, insights and previews/reviews of Star Trek Online on this blog; instead, I’ll be shifting focus to my general MMO gaming blog, MMO Artificer, and all my STO posting will continue there. I’ve already posted a sort of review of the F2P launch on there; feel free to check it out.

This blog will instead be re-focused into the central place for my STO fan-fiction stories, as I write the bits and pieces that will eventually become a novel. I hope there are some out there who will enjoy this, but I expect to get even fewer followers than I had before. I guess we’ll have to see what happens. My posts will continue to be sporadic, but I’m putting more focus into my writing and really do want to get better at it.

For now, peace and long life. ^_^

January 24, 2012 Posted by | Out Of Character, STO - "The Call of Valor" Story | Comments Off on The only constant in this universe… is change.

Star Trek Online: The Call of Valor – Chapter 1 – Teeth of the Dragon

Seven hours.

 Oh, Gawds, I’m so bored…

Not even the ticking of a clock filled the silent void as the U.S.S. Argent Aurora sat patiently amongst a few large asteroids, just as the ship and her crew had been ordered to. The mission was a delicate one, and required a small, agile starship; something the Argent Aurora had been designed to be, as a Nova-class vessel. Sure, the ship was nearing her original construction lifespan and was scheduled for a refit & crew reassignment, but she was still fast and nimble for her size. Commander Jase Galleger stared tiredly at the viewscreen, resting his lightly bearded chin on his clasped hands as he leaned on his knees. He’d been shifting uneasily in the Command chair for the last seven hours; he hated waiting games. He could be a patient man, but he often needed something to distract himself. He usually had a P.A.D.D. nearby that he kept several logic games on, but this morning he’d been in such a rush to be on the bridge that he’d left it in his quarters, and this mission was too important for him to just leave the bridge to get some games.

Of course, he’d not expected to be sitting on the bridge for over seven hours, waiting.

Undercover operative extractions were delicate matters, and ones where the agent had been undercover in the Klingon Defense Force for over a year were, to say the least, tense. What made this more delicate for Starfleet Command was the fact that the agent had requested an emergency extraction, with only these co-ordinates in her message; no other information. The assumption was that she had discovered incredibly sensitive KDF information, and was either on the verge of being discovered. Or possibly already found.

Jase often missed the calming, steady ticking of his father’s old-style mechanical clock. He often got frustrated with long waits of this nature as in the absence of anything needing to be done or any kinds of distractions, he would start to miss things like that antique clock, his mind drifted back to those old  memories… and there the pain waited… Shaking his head clear and sighing in mild frustration, he glanced towards T’Pahl, his best friend & Chief Science Officer. Her stark white hair oddly blended into the light grays of the deck and wall plating, and even after years of friendship, still gave her an almost ghostly appearance, which was enhanced by her small, four-foot-eleven frame. The diminutive Vulcan woman was, as always, busy at her station, no signs of concern at all. He huffed to himself, smirking slightly – Why should he expect less of her? That it was her cousin they were here to extract shouldn’t be any reason to disrupt her duties. If there was anyone he felt he could count on under that kind of pressure, it was her. Jase stood, sighing as he did so. Seven hours of boredom was his absolute limit; he had to do something or go nuts. Besides; if experience had taught him anything, it’s that Murphy’s Law held true; the moment he left, he’d be needed. He looked around the bridge slowly before speaking. “Commander Rovla, the bridge is yours. I’ll be a few mo-”

His sentence was cut off by several small warning alarms as a small Klingon ship, clearly damaged from a firefight, slowly de-cloaked on the viewscreen at the fore of the bridge. “Thank you, Mr. Murphy.” Jase said, half under his breath. Rovla gave him a slightly puzzled looks, her Andorian antennae shifting slightly in curiosity, but she knew it best to ask about the comment later. T’Pahl reacted with her typical efficiency. Her hands flew over the console in front of her skillfully & swiftly, confirming the ships identity. “Commander, it’s her. There’s severe damage to all systems, and she appears to have a hull breach, but the emergency force fields are holding. Main power is off-line, and emergency power seems to be already on the third redundancy series.” She turned to face him; Jase could see the ever-so-faint glint of worry hidden in her eyes; they both knew only he saw it.

He looked from T’Pahl to the viewscreen as Rovla reported from her console, “Commander, we’re being hailed on a secure channel, priority one.” Jase glanced to Rovla long enough to relay the orders, “Commander, open the channel.”

The viewscreen flicked to a scene of the interior of the shuttle, a woman taking up the majority of the view. Her skin was a dark tan, her forehead ridges not as prominent as most Klingons, but still very visible. A very brutal gash stemmed from above her left temple, down across her eye to curve onto the cheek of the same side; it was coated in emergency first-aid duro-plast, but her green Vulcan blood was plain to see & appeared to not be properly clotting. She was sweaty, and the air was visibly thick, with a small plasma fire in a containment field clearly visible behind her. Jase’s face was his usual, diplomatic mask as he spoke. “This is Commander Jase Galleger of the Federation Starship, Argent Aurora. We’ve secured this channel. What’s your current status?”

The Vulcan woman seemed to gasp slightly for air for a moment, “This is Commander Surrah; Ships systems are critical and failing, but that’s unimportant. I must beam to your ship immedi…” Her words were cut off as a large, shadowy arm slammed into her head from behind, clearly slamming her into the video receiver, cutting the connection; the viewscreen immediately flickered to the view of her ship.

Jase snapped into action. “Vive!” He shot to his Chief Engineer. The Borg implant over the left eye of the Liberated woman flickered as it enhanced her minds processing capabilities, her hands flying over the console in front of her with her typically mechanical accuracy & speed.

“Unable to get a transporter lock; too much interference from several plasma fires throughout her ship. There’s a small beam-in window on the port side of the vessel; an armed away team with a transporter tag would be the most effective way to retrieve her, Sir.”

 Jase nodded to Science Officer Blaivo, Vive, then pointed to Lt. Commander Pertho at the Conn; the tall Caitian made a soft, almost purring grunt and nodded his acknowledgement of the order and was first at the turbolift, his tail swishing slightly in mild anticipation. As Jase began to move towards the turbolift after his officers, T’Pahl stood “Commander, with your…” But Jase cut her off; his voice understanding, yet firm.

“T’Pahl, you know why I can’t let you come.” He turned to face her as he spoke. “I know it’s family over there; that’s exactly why I need you here. We don’t know who’s still over there, and I need you here to pull us out in an instant; you’re pretty much the best for the job.” His eyes told her much more, and after a brief moment, she nodded in acceptance.

“Yes, Sir…” Her voice wavered slightly.

“You have the Bridge, T’Pahl.” Jase said as he stepped onto the turbolift, facing the bridge as the doors swished shut.


The air within the small ship was thick with the acrid smoke of several green and red fires that almost seemed to fill the emptiness in the cabin. It seemed to stir lazily through the air currents created by the various flames that dotted the interior of the damaged craft like small funeral pyres until five small, humanoid-sized pockets were formed within the smoke-filled air by the transporter lock-on beam effect, the tiny particles of soot that hung drifting visibly swiftly pushed aside to make room for the energies and matter about to be delivered to those spaces; a fraction of a second before the transport beams themselves began to glimmer, and humanoids began to materialize. Jase and his team took a couple of moments to get their bearings in the dimness of the Klingon equivalent to emergency lighting, Blaivo covering his mouth to stifle a slight and quiet cough, despite his conscious effort to be prepared for the smoke.

Their eyes adjusted to the light, Lieutenant Pertho coughed loudly for a moment as he and Blaivo pulled their tricorders from their belt holsters & began scanning. Jase turned to the Caitian security officer, mild concern in his voice, “Gonna hold up there, Lieutenant?”

Pertho rubbed the end of his feline snout lightly. “Of course, sir.” he said lightheartedly, as always. He smiled wryly, or at least as close to a smile as his feline features would form.

“Good.” Jase turned to survey the interior of the craft. “Tactical analysis, Mr. Pertho.” he turned back to surveying the interior of the craft ahead of them.

The tall Caitian’s ears twitched slightly, listening for anything out of place as he sifted through the scan results displayed on his tricorder. “Tricorders are useless; there’s too much interference from the plasma fires…” He put his tricorder away and stepped forward, moving slightly ahead of Jase & the team, skillfully picking his way through the rubble. He sniffed the air softly, his ears slowly turning in various directions. “Whatever we saw in the transmission, it’s doing a good job if hiding, even its scent. Could be using the drafts formed by these fires to keep itself down-wind of us.” He slowly ranged his gaze across the room, then suddenly jerked towards a hallway at the back of the room, to their right. “I can smell copper-based blood that way, Sir.” He pointed ahead towards the command cabin then turned back to Jase, “but I’m not hearing any movement. I suggest that be our direction.”

Jase turned to Blaivo as the stout Bolian  smacked the side of his tricorder a couple of times, then gave up, shrugging to Jase as he put it back in its holster. Jase looked to Vive, her Borg eye implant whirring as it shifted through various visual spectrums.

“I am detecting several system ruptures, structural micro-fractures, disruptor burn marks… “ She stopped suddenly, moving closer to a fallen support strut that was beside them; she moved a sheet of debris away and leaned closer, her fingers lightly brushing several scratches in the metal. “Sir, these are not typical of the damage we’d expect. They appear to be… claw marks.” She sounded slightly surprised by the find. “I am detecting small fragments of organic material…” Her jaw tightened slightly as she turned back to Jase, “Possibly reptilian.”

Everyone tensed. Blaivo slipped a small Type 1 hand phaser from his belt while Pertho extended his retractable claws from his fingertips. Jase spoke the word they all had in their minds.


He pulled his type 2 phaser from his belt as Vive un-slung the phaser rifle she had over her shoulder. He glanced quickly around, making mental note of any possible locations the hiding brute could come out at them from, then turned to his officers. “Vive, you guard our backs. in these close quarters, that rifle won’t get much range, so be careful. I’ll take point. Pertho, you and Blaivo keep your eyes open; we’ve got to get to the command cabin and find Commander Surrah…” The ship groaned around them suddenly, reminding them of the precarious state of the hull, and punctuating their Commander’s next word, “…fast.” They all nodded, and Jase took the lead as they moved through the debris and damage towards the command cabin.

The going was tough; the ship had been badly damaged, and several support struts had caved in, creating a haphazard maze. Though the room was only a few meters long, it was slow going and took several minutes. Blaivo was sweating profusely already, his large bulk nearly unable to squeeze through a few places. Vive was able to help the stout blue man through, though. Jase kept the pace steady, slipping through the twisted metal with somewhat relative ease. He turned when he heard Vive gasp in annoyance at something; her comm badge had caught on an errant conduit cable & fallen to the floor. She looked at him and frowned slightly, sighing as she reached down to get it. Jase turned back to the path ahead, trying to find the best way forward.

They moved on in silence, through the room and along the wide corridor that made the neck of the ship toward the command cabin. there was little sound save for the crackling of the fires that dotted the walls and exposed  access panels. Jase was beginning to feel a bit impatient with their progress, though considering the large piles of rubble and collapsed support beams, he really didn’t see a faster way through. He could barely make out the door to the command cabin through the haze now, and that thought made him smile to himself a bit.

Suddenly, Vive screamed, forcing Jase to turn back. A large green, scaled hand had grasped her arm, protruding from the rubble beside her. The Gorn stood; sheets of metal that had concealed him sliding away, revealing the seven-foot tall brute. Blaivo fired a shot with his phaser that was deflected by one of the shifting metal sheets, a puff of charred ozone rising from the metal. The Gorn held Vive’s right forearm in a steel-tight grip, chuckling as it looked at them; it was clear from the pain on Vive’s face that he was crushing her arm. She grunted in pain, her fingers of her left hand clawing frantically at the fingers of hand that held her, to no avail.

Their attacker picked up a large chunk of some damaged system in his free hand, easily half a meter square, and threw it casually at Pertho, knocking him back hard into Blaivo, the two landing painfully into another pile of rubble, effectively pinning them. The beast looked to Jase, their eyes meeting; it nodded smirking knowingly, then turned back to Vive; as if the lowly human man was not worth his noticing. Jase looked at the Gorn, already knowing what the situation was, as well. His phaser would take a few shots before it could subdue the large creature, more than enough time for it to snap Vive’s neck like a small twig.

Looking at Vive, the Gorn lifted her by her one arm off her feet and brought her face close to his. His large snout sniffed at her. Smiling, the Gorn chuckled slightly. She gasped and gagged a bit in disgust at his breath as he spoke, his voice deep and raspy, “You smell tasty, fuud… I do not doubt your flesh would be succulent with some Me’rash sauce…” He flexed his hand that held her, the sound of the bones in her arm snapping audibly made Jase’s stomach do a flop. She screamed in pain, but to her credit kept it short, the Gorn chuckling in satisfaction despite her small act of defiance. Jase had to do something. He slowly began creeping forward, slipping the small blade he kept in his boot from its sheath, keeping it hidden in his hand as best he could. The dim lighting gave him a slight edge, and he used it to his advantage. Slowly he inched his way closer, doing his best to appear motionless in the dim light, hoping the shadows would throw off the Gorn’s limited reptilian vision.

Vive gasped, clearly pushing the pain out of her mind as best she could. The Gorn held her very close. She grimaced in anger at the beast. “I don’t think I would be that appetizing… This meal might bite back!” She reached quickly up almost as if to punch him with her other arm, the Borg nanotubes quickly extending from the release points on the back of her hand and sinking into the side of the beasts face; the automatic injection system still within her released several dozen nanoprobes into his face, which quickly went to work numbing specific nerves through his face, neck and shoulder, while activating other nerves reserved for delivering pain signals. One of her own personal modification to the Borg nanoprobes that still resided within her body.

The Gorn dropped her, his arms clawing up to his face as he screamed; in a matter of seconds, his right arm went completely numb and slumped to his side.  Jase didn’t waste a second. He took the moment, leaping at the hulking beast, his dagger plunging deep into the Gorn’s eye. The monstrous Gorn grabbed Jase by the nape of his neck with his still functioning hand and flung him across the cabin, then wrenched the dagger free from his skull with his free hand. He gazed angrily at Jase with his still good eye, dark blood pouring from the gaping wound that had been his right eye. It took a step forward, teetered slightly… then collapsed Face first onto Jase’s legs, the thick blood pouring out onto his uniform, and breathed his last.

Jase breathed a momentary sigh of relief , rolling the hulking monstrosity off of him, then stood and checked on Vive. Her arm was clearly broken, the bones shattered. She was already creating a makeshift splint from two rods she had found amongst the debris around them and her now removed uniform jacket. He nodded his approval, then went to check on Pertho and Blaivo. The two men were clearly pinned under the large chunk of whatever system the Gorn had thrown onto them, and looked almost comical as they grunted and groaned trying to shove the hardware off of them. Blaivo was of little help, as one arm had been pinned under his side when they landed, but with Jase’s help it did not take long to get them free. Looking around, Jase found a large chunk of a support beam, quickly using it to leverage the debris off them. Blaivo’s arm was bruised but more than functional and he immediately checked everyone’s injuries; nothing life threatening. he helped Vive with her splint, securing it well. As they all got back to their feet, Jase nodded toward the Command cabin, “Come on, we’ve still got a commander to save.”

The door to the command cabin was damaged, one side of it repeatedly opening halfway, then closing again. Vive’s right arm was useless, but that did not hinder her too badly. Her engineering skills, as far as Jase was concerned, were unmatched in the quadrant, rivaling even the famous Geordi LaForge of the Enterprise. Within moments, she had literally single-handedly removed the control panel and hacked the door circuit, releasing the emergency valves and pushing the one side of the door open as far as it would. At Jase’s silent command, Pertho went first, his feline eyes seeing more easily in the darkness than the rest of the away team. The cabin was small, and finding Surrah was a simple matter now. “Commander, I’ve found her! She’s badly injured! I’m not sure if she’s conscious.”

Jase entered the dim cabin, the only light coming from a few dimly lit control panels that still functioned. Commander Surrah lay slumped face first on the panel in front of her. There was a large wound on the back of her head, a series of gaping, claw-like wounds that extended diagonally across the middle of her back, and at least one leg was clearly broken in several places. There was no doubt, even to someone as untrained in medicine as Jase. Her spine was severed. And she was slowly bleeding out. Green blood spatter marred the left side of the cabin, the droplets turning dark as they began to dry in the hot air from the fires in the rest of the ship. Jase’s face was a passive stone expression as he surveyed the sight in front of him with his usual clinical-like detachedness. He turned to Blaivo as the Bolian scanned her injuries, “Can you stabilize her?”

Blaivo shrugged. “I’ve only a field medic kit with me, Sir. I can give her something for the pain, but with the reconstructive surgeries she’s had to alter so much of her body to be able to fool Klingon security detection, I’d not feel safe giving her anything else myself. We need to get her back to the Argent Aurora.”

Jase nodded his agreement and moved closer; Pertho was motioning that Surrah was awake. He moved to her left side and knelt down, looking into her eyes. “I’m Commander Jase Galleger of the Federation starship Argent Aurora. We’re here to bring you home, Surrah. Do you understand?”

The woman’s breathing was shallow and rasping, but she tried to speak, “Comm… Commander…  This intel… you… you gotta…” She coughed, the pain from her wound lancing through her body. Blaivo pressed a hypo-spray against her neck, the quiet hiss of the injection seeming to echo in the quiet. Her eyes seemed to relax a bit as the pain killers kicked in almost instantly. She tried to speak more, her hand slipping a small Klingon P.A.D.D. from a pocket on her broken leg, wincing and choking at the pain as she fought to free the device. Jase helped her slide it free, then she tried pushing it to him, “You… need to take… this back to… the Ad…miral… “

Jase took the P.A.D.D. gently from her, nodding, just as his communicator chirped. He looked to Blaivo, who was already prepping Surrah for transport, then tapped his comm badge. “Jase.”

Rovla’s voice replied, “Commander, there are three Klingon ships just entering the system, moving fast! They’re on a direct intercept course for you. They are weapons hot and will be in range in a few seconds; we’re locked on to your comm badge signals and pulling you out now!”

“Acknowledged…” he looked at Blaivo, who nodded. ” We’ve got injured, and found Surrah. Beam her, Blaivo, and Vive directly to…” His commands were cut short by a deafening combination of the transporter beam effect taking hold, and the sudden vaporization of the cabin around them in the blinding white heat of photon torpedo detonations. Before he could react to the surprise, he was on the Argent Aurora, in the aux bridge transporter room with Pertho; he instantly noted that Blaivo and Surrah were not with them. It took him but a moment to realize that Rovla had, as always, anticipated his orders.

He shot a glace to the transporter operator, who nodded, confirming it, “Safe in sickbay.” the young man said. Jase nodded his approval, then marched onto the bridge, Pertho close behind and taking his station at Conn.

Rovla stood from the command chair, and he took it swiftly, tapping the chair’s arm console. His voice was all business as he spoke. “Status.”

Rovla took her seat nearby him as she filled him in. “Two Qul’Dun birds of prey and one Somraw class raptor. They’ve completely obliterated the operative’s stolen vessel.”

Their Commander turned to T’Pahl, “Have they detected us?” Jase’s expression became an impassive mask as he focused on the situation.

T’Pahl checked her readouts before responding. “Negative. The explosion masked the transporter beam-out, and the radiation from the ships previous damage had been masking our life-signs. They are, however, initiating an active scan of the system and appear to be initiating a standard search pattern. They clearly know we’re out here.”

Rovla turned to Jase, “Should we raise shields, Sir?”

“No, Commander. We’d light up like a signal flair and they’d be on us faster than a pack of starving Targ on lunch. We’ll try to sneak out without firing a shot, like the Admiral wanted. Helm, creep us along this asteroid belt out of their scanning range, one-eighth impulse.” Jase’s voice was calm and steady as he gave the order.

Pertho’s feline fingers danced at the helm controls with practiced ease, “One-eighth impulse; aye.”

The ship slowly began to skirt along the lower edge of the asteroid belt; the Klingon ships seemed to not take notice of the subtle movements as continued lazily sweeping back and forth, performing their standard search. The bridge crew waited silently as the rocks drifted across the upper half of the viewscreen. The only sound seemed to be the soft *blip* of the Tactical station, keeping tabs on the Klingons. Jase took in the expression on each of his officers faces; they were calm and collected, as he’d expected from his seasoned crew. The only one who showed even a slight amount of concern was the one person he’d not expected to see worried; T’Pahl. She seemed to be glancing subtlety towards the turbolift. He knew exactly what was on her mind.

“Go see your cousin, Commander. We can handle the Klingons for now, don’t worry. I’ll call if we end up requiring your services.” He smiled a small, soft smile to her. She looked at him, her eyes showing the relief she felt, though she kept the rest of her features her usual Vulcan calm. She began to stand, but was stopped by a small warning signal from her console. Her brow furrowed in confusion, and her focus locked on this new dilemma.

“Commander, I’m detecting a small metallic signature with minor electromagnetic properties; I think it’s artificial…” Suddenly her eyes widened, “It’s moving…! Too fast! Brace for…” Her words were cut off as the ship rocked from an explosion on the port side, the inertia dampeners unable to compensate for the sudden shift in the vessel; Pertho struggled to re-gain control of the helm as alarm claxons sounded across the bridge.

Jase barely managed to keep himself in his seat. “What the hell hit us?” He turned to the forward viewscreen, hoping perhaps it might reveal something ahead of them responsible. “Damage report!”

The small Vulcan woman’s hands flew across her consol, checking sensor readings. The Engineering staff member on duty began sifting through reports while T’Pahl responded first.  “Commander, we were just hit by a magnetic mine; definitely Gorn in origin. It looks like it was cloaked initially, but hard to say without further analysis. I’ve adjusted sensors… ” She looked up to Jase, “There’s several dozen in our flight path.”

Rovla interrupted, her gaze locked on her console. “Sir, I think that’s the least of our worries…” She tapped a few commands, then nodded towards the viewscreen. All three Klingon ships were headed straight for them.

Jase harrumphed, turning to the Engineering station; the young Bolian standing in for Vive worked the controls, receiving the damage reports, “We have a hull breach in the main hull, deck six; emergency force fields are in place and holding. Several injuries, no casualties reported as of yet. Shields are down to 63 percent; the blast knocked out Shield back-up generators two and three, and we only have the primary generator and back-up one still functional. Weapons are unaffected & at pique efficiency. Life support is holding. One plasma fire was detected, but the fire suppression systems took care of it, Sir.”

Jase nodded, turning to his XO, “How long until they’re in firing range?”

“If we stay sitting here, seconds.”

“Lieutenant Pertho; take us away from the asteroid rings and get us out of here, best speed.” Jase stood and moved a step forward, centering himself on the bridge as he tugged at the base of his jacket.

The Caitian was already hard at the controls as he answered, “Aye-aye, Sir!”

The Argent Aurora dove and accelerated away from the asteroid belt just as the first of the Birds of Prey reached firing range and fired. The first shot missed, a credit to the Caitian’s piloting skills, but a few green bolts of energy began pelting the aft shields. Pertho skillfully twisted and turned the ship, avoiding several of the disruptor bolts from the Klingon vessels, but not all, and not enough. The shields were clearly weakening fast.

“Lock on aft weapons and fire phasers.” Jase was uncannily calm, which was usual for him in combat situations; his crew was used to his apparent lack of emotional reaction in moments like these. On the viewscreen, beams of bright orange energy lanced out from the Argent Aurora’s rear phaser emitters, several striking the Bird of Prey in lead pursuit. Jase turned to Rovla for a report.

She shook her head, “No damage to the Klingon ship detected.”

They were fast approaching a small lunar body; Pertho began steering the ship away. Jase moved forward, clasping his hand calmly on the Caitian’s shoulder, “No, Pertho, keep on it; take us around the southern pole; slow to half impulse  a kilometer or two before we come out of their line of site, skimming the moon towards the northern pole.” The Caitian slowly nodded his acceptance of the orders, a slight look of puzzlement in his feline eyes, as Jase continued. “Once we’re out of their line of sight, continue following the curvature of the moon, and increase to full impulse.”

“Sir,” T’Pahl was starting to let some concern sound in her voice as she spoke, “I’m detecting several small disturbances in that flight path, most likely more of those cloaked mines. I highly recommend against that flight path.”

“Negative, Lt. Commander. Oh, and as we slow, open the port bussard collector release ports, then close it up again once we’re out of the enemy line of sight.” Jase’s voice was firm. “Pertho, get as close to those mines as you can.”

The Caitian’s eyes shot to his commander in surprise, about to protest, until he saw the smirk beginning to form on his superior’s face. The connection hit him then, and he smiled wickedly. “Aye, sir, understood.”


The dull red glow of the Command Deck made the view of the Federation ship on the viewscreen easy to see. Commander Po’rath of the KDF cruiser Voch’kah smiled wickedly as he watched his prey attempt to run. The Starfleet dogs were making a fatal mistake, he knew, by attempting to use the moon to mask their childish maneuver. From their trajectory, he could only assume they were trying to bait the Klingons  in an attempt to get behind them. “Helm; slow to one quarter speed, and signal the other ships to match. Let the fools circle back into our forward cannons.” He laughed as, on the screen, a shot from one of the birds of prey hit the port nacel, and the enemy ship began venting smoke.


The Argent Aurora rocked as another mine exploded off the shields. T’Pahl was nearly shouting to be heard. “They appear to be several years old, though very much still functional. Definitely Gorn in design, tricobalt, with sensor stealth technology of some kind, though no cloaking shields. Magnetic propulsion; they’re attracted to the tritanium in the hull.”

“Yes, Lieutenant, I can see that.” Jase’s eyes were locked on the forward viewscreen; the path ahead of them was filled with the mines. Pertho’s fingers danced a quick-step across the helm controls, trying to keep them from plowing directly into most of the mines. A few were still getting through, despite his best efforts. “Keep it up, Perth, you’re doing great.” Jase clasped the helmsman’s shoulder reassuringly and also for support, as another mine hit the shields, rocking the ship.

“Engineering to bridge!” Vive’s voice came over the intercom, and Jase allowed himself a moment of inner relief when he heard her voice, glad she’d been released from Sickbay so swiftly. He always felt better knowing she was keeping Engineering together. “We’re really taking a beating, Commander! The main shield generator is overheating, and we’re loosing structural integrity on decks five, six, and seven!”

“Acknowledged! Keep her together, Vive, we’re doing what we can up here!” Jase responded. The mines ahead began to thin; they were approaching the northern pole of the moon, and he knew they’d be back in line of sight soon. “Pertho, rotate axis 180 degrees.”

“Sir, it’s working!” T’Pahl watched her readouts, a slight hint of a smile beginning to creep onto her features. Jase noticed and made a mental note to harass her about it later. When they got out of this.


“Five CCs of Therazine!” The Bolian called, his hand held out expectantly as the nurse placed the hypospray into his grasp. Blaivo’s brow was sweating slightly, more from the concentration than the heat, although he was beginning to think that the environmental systems might have gotten damaged slightly in all the commotion of the battle. Surral was on the operating table in front of him, and he was fighting to keep her stable.

He knew he was losing the battle.

The Gorn bio-toxin was ravaging her nervous system, and he was struggling to keep her organs from shutting down, at the same time he was surgically attempting to repair the very large wound to her back; almost a third of her back had been ripped off. The going was difficult, as they weren’t just gashes cut into her flesh; there was actually loss of tissue, like huge strips had been ripped out of her back. It was making it all that much harder to regenerate the tissue and reconnect the needed blood vessels and arteries. He was having to work inch by inch, while keeping her sedated and restrained. the work was slow and delicate, and could not simply be put off until later.

Blaivo was already certain she would not walk again. Even under ideal working conditions, by the time they got her back to a Starbase medical facility, the damage would be very likely irreversible. With how things were panning out for them, it was pretty much a guarantee. He’d pretty much given up hope of repairing her spine enough to walk; he focused now on repairing enough of her that she’d at least live. He wasn’t sure how long he could keep her alive under these conditions without the blasted Gorn bio-toxin running rampant in her body, shutting down organs one by one, as he tried to reconnect the numerous arteries along her back and keep her from bleeding to death.


Commander Po’rath smiled wickedly at his first officer, gesturing to the viewscreen as the Argent Aurora began peeking over the northern pole of the moon. “You see? Just as I expected. Predictable; the Starfleet  p’tach walks right into our blade.” he turned to the weapons officer, noting with satisfaction the slight look of shame on his first officer’s face. “Lieutenant, prepare to fire all forward batteries.” The weapons officer turned to his console and obeyed without reply, then nodded that he was ready.

“Commander…” The first officer’s voice was uncharacteristically concerned. Po’rath turned to face him and found him pointing at the viewscreen, his eyes slowly getting wider. Disgruntled, he turned to see what had the first officer shaken. He found he was unable to disagree with his first officer’s reaction.

The Argent Aurora had come over the moon, as expected, but much faster than anticipated. And she wasn’t alone. Following her were at least two dozen objects that looked like old-style Gorn magnetic tricobalt mines, all being magnettically drawn to follow the starship as it was swiftly closing the distance between itself ant the Klingon ships.

The bridge erupted into chaos. “Full power to forward shields!” Po’rath shouted, taking his seat, “Activate defensive batteries! Hard to port, full impulse power!” Sweat was already beginning to trickle down his forhead ridges. He knew full well they’d not be able to turn in time, and that many mines so concentrated would plow through their shields and rip through the hull. He’d realized then that he had been foolish. He’d let his pride cloud his judgement, he’d let himself fall prey to a superior enemy by facing his enemy head-on; the bridge would most likely be the first thing hit by those mines, obliterating everything they struck. Including himself.
He didn’t get a chance to regret that guess being right.


The bridge crew of the Aargent Aurora burst into cheers as the command module of the Raptor command ship exploded, the chain reaction flowing down the neck of the ship to the drive section. They were already safely past the edge of the blast radius when it’s warp core went critical; the two birds of prey were not quite so lucky. Huge parts of the Raptor were flying in all directions. One of the birds of prey was struck dead-center by the Raptor’s nacel, destroying it almost instantly. The other was struck by other debris from the explosion, it’s engines clearly damaged. It was dead in the water as the Starfleet vessel sped away.

Jase patted Pertho firmly on the back. “Great job, kid.” He turned to his bridge crew, “Great job, all of you. Now, let’s get under wa-”

“Jase!” T’Pahl shrieked, her eyes locked on the viewscreen behind him. He spun, Pertho already hard at work on the controls as ahead of them a Vor’Kang battle cruiser de-cloaked dead ahead. It ripped into them with heavy disruptor cannons and photon torpedoes. Jase was thrown to his feet as the ship rocked to starboard, the inertia dampeners unable to compensate for the sudden change in motion. The Argent Aurora turned onto her side, her ventral hull exposed to the battle cruisers weapons. Within seconds, the shields were down.

Jase was almost deafened by the explosions. Time seemed to slow as utter chaos erupted around him. He could feel them ripping through the ship, the telltale vibrations rippling through the deck. The outer hull was breached, he was sure of it, and probably in several places. Panels all over the bridge were bursting into flame; Vice dove away from her station just as it exploded. T’Pahl was trying to contain a fire near her station with an emergency fire extinguisher, the fire suppression systems clearly offline. He rolled onto to his side; pain laced across his ribcage and right arm, making him wince. Two ribs and his shoulder was likely fractured.

He opened his eyes. Pertho was on the floor beside his chair and did not appear to be moving. No Jase screamed in his mind. Using his left arm, he crawled towards his helm officer. It felt like hours, but within moments he was beside the Caitian. Still no movement. Jase felt for a pulse, and breathed a sigh of relief; it was faint, but it was steady.

Grasping the chair beside him, Jase hoisted himself back to his feet with his good arm, and found his right ankle had also been injured. wen it rains, it pours he thought to himself. He turned to survey the bridge. It was in shambles. He heard T’Pahl trying to comfort an ensign ho was sitting on the floor, blood oosing from a wound to her stomach that had a broken shaft of metal embedded in it. The young woman was deathly pale, and the light was fading fast from her eyes. he heard T’Pahl telling her that everything would be alright, that they’d get her to sickbay… That’s when he realized. He could hear T’Pahl. The explosions had stopped.

He turned to the viewscreen. Sure enough, the Vor’Kang battle cruiser was still there, and had indeed stopped firing. Before he could wonder any further, Rovla told him what he knew would be coming.

“Sir… We’re receiving a transmission from the Klingon ship.”

He gritted his teeth. “On screen.”

The image before him was of a well groomed, grey haired Klingon General. The look of arrogant smugness on his face spoke volumes to Jase. Probably from an ancient Klingon house, likely with immediate family on the high council, and irritated at being sent to deal with them. He spoke calmly with the air of an aristocrat and a hint of disdain. “Federation vessel. You are at my mercy. You are declared prisoners of war and will give an unconditional surrender.” He looked directly at Jase now. “You fought well, Commander, and with cunning. I respect that. But it is over. I will allow you three minutes to inform your crew to prepare to be boarded and taken into custody.” With that, the transmission ended.

Jase smirked at the viewscreen. It’s not over, big guy. The fat lady hasn’t sung yet. His thought was punctuated by Pertho groaning and beinning to stir. “Are you badly injured, Lieutenant?” Jase asked, making his way to one knee and offering his good hand to the large feline.

Pertho accepted the help, leaning on his station as he helped Jase back to his feet, holding a furry hand to his head. “Only some bumps and bruises, and a doosy of a hangover headache…” He chuckled that purring chuckle of his.

“Good. My right shoulder is broken, and I’ve injured my ankle. I’m afraid I’ll be commendeering you as a crutch.” Pertho nodded his agreement, and Jase turned slightly, speaking to the air beside him, “Engineering; you still alive down there, Vive?”

The reply was clear, with only a hint of static. “Yes, Commander, still alive and well.”

“What’s the condition of the dorsal shields?”

“The primary backup generater is functional, along with the dorsal shield emitters. I can have them functioning at twenty-two percent if you needed.”

“Enough to withstand a close range explosion of another ship’s warp core?”

“If you’re referring to the Klingon battle cruiser, at tis range it’s doubtful; most of the dorsal surface area would be damaged. However, the damage would not be enough to destroy the ship, and we might be still able to maintain a warp field. The main bridge would be almost assuredly demolished, though.”

Jase looked around, nodding to himself. “Understood. What’s the state of the transporters?”

“We still have full site-to-site capabilities, though transporter room two is inoperable.”

Jase looked to T’Pahl with a smirk, which left his face as quickly as it formed. Their eyes met, and not a word needed to be spoken. The young ensign lay slumped beside her, lifeless. She nodded, already knowing Jase’s line of thought. She began gathering the personel, helping the injured to the turbolift.

Jase continued, “Transfer all ship command functions to engineering; we’ll be joining you shortly. Bridge out.” The comm chirped as it closed, Jase swiftly looking to Pertho. “I need you to help me to the turbolift, but you’re getting off at the Torpedo Bay..” He pointed to the Klingon ship on the viewscreen. “They’re going to have to lower their shields to beam us over.”

Pertho grinned his toothy grin, nodding as they made their way to the turbolift. “I see where you’re going with that, Sir. They won’t know what hit them.”

To Be Continued…

January 19, 2012 Posted by | STO - "The Call of Valor" Story | Comments Off on Star Trek Online: The Call of Valor – Chapter 1 – Teeth of the Dragon

Invasion!! and F2P?

On Thursday this week, 2 major things happened in STO.

We are the Borg. Our d*cks are bigger, and here's one to prove it. Just give up; you know you're gonna get f*cked by us. Just make things easy on yourselves; bend over and take it. Come on, we know you want to.

First, the Borg began their all-out invasion of the Alpha Quadrant. This invasion will be coming in stages. Stage one is the new Red Alert DSEs; they will be randomly happening in every sector at set cooldown intervals. When they appear, there are 2 ways to get into them.

A, find the huge Borg cube ship flying around the sector, and engage it the same as other DSEs. It’s frikkin huge and hard to miss.

B, there will be a flashing “Red Alert” button that will appear in the UI. Trust me, you can’t miss it 😛 It’s huge and flashy and bright red.

Gotta say that the one thing that made me squee with geekgasm delight over and over has to have been the epic voiceover work. I mean seriously epic. They nailed it. They frikkin nailed it. I’m not going to try to describe it, just go play and squee for yourself.

I’ve done a few of them now, both on my VA (maxed out level 51) Main character, and once on my Lt. (lowest rank after the tutorial) alt character. There’s two daily missions you can get in these; one gives you an item that grants a 15 minute increase to skill point gain, the other offers a choice of a level appropriate badge or a level appropriate item.

Now, what is interesting is anyone can join in, but they’re all no lower than level 45. What does that mean for all the low level players who want to participate? GOOD NEWS!!! You guys not only get a temporary 15% XP boost, but you ALSO get temporarily raised to level 45! No, not your ship class or ability selectiona, your base stats and the damage/effectiveness of the weapons/skills you have are just multiplied to be stronger and equal to a level 45 character. Honestly, though, even with this, as a lowbie, unless you’re going in with at least a couple high-level players to watch your back, expect to get your @$$ handed to you every few minutes, especially at the end (I’ll go into the end boss in a bit).

The other good news (as far as I believe, it’s good news) is that when entering these DSEs, they are not like other DSEs or FAs in that it’s not got a player cap of 20 to 25; the player cap is 5. You heard me, 5. I really like this. That’s enough for an average 5-man team to group together and hunt down invading Borg. That also works for PUGs who are smart, group together once inside, and co-ordinate via in-game voice chat (but since when are PUGs ever smart).

As a high-level player, I will say that these battles can be either extremely easy, or extremely hard, depending on the group you find yourself with once in the system. The Borg ships are not pushovers. They co-ordinate with each other, with scout vessels, and with spheres. They combine abilities to devastating effects. They’re weapons are beefier. Do not underestimate them. At some point, the command ship will transwarp in, and the test of the ships will transwarp out, leaving you to face the giant Borg space penis Borg Command Ship. This mofo is huge. Really huge. And it looks like a giant d*ck. Sorry, Cryptic, but it does. And, I must say, some of the design is rather  reminiscent of VGER…

I'ma firin' mah layzaarr!!

The front of the ship is a giant cannon, shooting some kind of slow-moving plasma torpedoes bigger than my ship was. Not talking the energy glow effect, I mean the torpedo at the center itself seemed almost as big as my ship. And unlike other plasma torps, this one took several hits to get rid of, & often flew back and forth between a couple ships at a time. I don’t know if that is a glitch or intentional, but it got me irritated. The ship itself is also equipped with multiple tractor beams, plasma cutting beams, tractor probes, and other assorted goodies of destruction. Be prepared to deal with tractor beams. In all honesty, watching one of these things go down after a struggle of a fight with it is a beautiful site. These can be either way too hard & frustrating, way too easy and not as satisfying, or they can offer a decent challenge.

Also, I’ve heard some concern raised that they are going to get old after a few weeks to few months. They probably will if left as they are; good thing Cryptic already said they were only the initial stage of a big, long series of events; this tells me they won’t be staying forever, so I really think we won’t get too bored with them before they are removed. If you get bored with these, remember that STO only just finished getting bought by PWI and resources are still being shifted, and new staff is still in the hiring process.

Actually, this brings me to the next big announcement: STO is going F2P. Woo hoo. We totally didn’t see this coming. </sarcasm> Seriously, I’m very excited; I have several friends that wouldn’t try it simply because it wasn’t F2P, so now they have no excuse to come play

Honestly, I think this is a good thing much more than a bad thing. There’s been a lot of doom & gloom, a lot of nay-saying, and a lot of bitching, especially by a lot of people who bought lifetime subscriptions. The biggest complaint is people insist that the game going F2P makes their investment a waste and they will not be getting their dollars worth because the game will be free. This is complete and utter bullshit. This argument is moaned by idiots who have ignorantly neglected to actually investigate what a free to play model really is, and why it’s becoming adopted by so many games. It’s just proof that they have not used their brains and are not worth paying any attention to. The F2P scheme STO is adopting is going to be very similar to the Champions Online F2P that has been working very well for going on a year now. It’s not completely free. The majority is free, but there’s a lot that is for sale for real money in the C-Store; almost all of it is cosmetic, though there are also some balanced power sets, archtypes and mission packs as well as XP boosting items. Premium and lifetime subscribers will be the only ones to get some items for free as they’re released, and they are being given a few hundred c-points every month. As in they are giving you free c-store swag that everyone else must buy with cash!! That sounds to me like lifers are getting even more awesomesauce than ever before. In the case of STO, as it is now they are getting the game for “free” but need to buy stuff in the C-Store like everyone else. Going F2P means instead of having to buy C-Points like everyone else, they are getting them given to them, so they’re saving even more money than they were before. That alone, to me, more than makes the Lifetime Subscriptions worthwhile. So STOP YOUR POINTLESS BITCHING!!!

I am really hoping I can afford to get myself a lifetime subscription before the year is out, or before they go F2P, whichever happens first. I will post updates about the F2P as they are released.

September 4, 2011 Posted by | Geekgasm, Nit-picker's Guide | Comments Off on Invasion!! and F2P?

A Petition to Perfect World Entertainment

I’ve been watching the Engineering Reports and the Ask Cryptics for as long as any of the other long-time players. The desires and plans of the STO team are absolutely admirable and make me drool. There are so many features and items that Stahl & the team want to add to the game… and though there has been tons of progress, there is still so much that is put on the back burner and must wait. Features that the addition of alone would double or triple the player base if they were all finally put in. Why are they being pushed back and left until later? There’s 1 primary reason that has been given over and over in answer to this.

“We just don’t have the people right now.”

I want to start a petition to Perfect World Entertainment: trust us, your customers – Please! Add to Cryptic Studios whatever financing it takes for the sole purpose of doubling the # of devs working on STO! It’s worth the expense! Give them enough to hire a team of, say, 50 – 80 more people! Give STO alone at least 20 or 30 more dedicated devs! There are people out there who can do the job to both Cryptic Studios and PWEs standards, just give Cryptic Studios the funds they need to get those people on board! They have great plans ahead, but they are taking so very long simply because they don’t have the staff! If you build it, we will come!

August 15, 2011 Posted by | Geekgasm | 1 Comment

New STO Ground Combat

I have only one thing to say about the new STO ground combat shooter mode:



July 20, 2011 Posted by | Geekgasm | Comments Off on New STO Ground Combat

STO Creativity – Pet Peeves of Player Backstories

So Season 4 has just rolled out, and I have one thing to say about that Juggernaut of changes: AWESOMESAUCE! So much goodness in it, I don’t know where to start 😀

So I just won’t. 😛 There’s blogs all over the net reviewing all the new changes to Star Trek Online with their new Season 4 release that I don’t feel I need to bog people down with yet another blog raving or fuming over the changes in excruciating detail.

Instead, I’m going to Continue reading

July 9, 2011 Posted by | Nit-picker's Guide | Comments Off on STO Creativity – Pet Peeves of Player Backstories

Atari, Foundry, and the future of STO: The Plot Thickens

Today, Perfect World and Atari issued a press release that announced an agreement for the acquisition of Cryptic Studios. The press release is somewhat long, so I’ll try to break it down into non-l33t-bizman speak, as well as give some shared thoughts on the matter and how it could affect STO. As I mentioned in my last post on this topic, Atari (formerly known as Infogrames) made the decision this month to sell Cryptic Studios – the makers of Star Trek Online, Champions Online, the original developers of City of Heroes, and the studio currently developing the new Neverwinter.

Now, I have to say, before this happened I had a pretty biased opinion about Continue reading

June 1, 2011 Posted by | Ideas for expanding, Nit-picker's Guide | Comments Off on Atari, Foundry, and the future of STO: The Plot Thickens

Atari, Foundry, and the future of STO

This past week, Atari announced that it is dropping Cryptic studios. This is a huge thing for any fan of the game. For those that don’t know how it works, Atari is a publisher. They have the huge amounts of money that are needed by developers to make & launch a game. Cryptic Studios is a developer; they make the games. Cryptic makes STO. Atari pays the bills for Cryptic to make STO.

So what does this mean for STO, that Atari is dropping Cryptic? Continue reading

May 23, 2011 Posted by | Nit-picker's Guide | 2 Comments

Star Trek Online: Call of Valor – Ties of Love and Death (Pt1)

Jase ground his teeth in frustration as he leaned at the small bar in his ready room, then took another swig of the synthohol. Commander Kityanna stood a few feet behind him in silence, her arms holding her waist tight, her head slightly bowed as tears slowly welled up in her eyes. Her long dark hair framed her face like a dark hood.

“Jase… I don’t understand this at all… What’s gotten into you…?” Her voice cracked slightly, the hurt clear though she tried to keep her voice steady.

Jase closed his eyes. She was right; this wasn’t like him. He never lost his temper over such trivial little things, especially with someone he loved. Why was he so goddamn angry and afraid so suddenly? They both knew they wanted to marry; why was he Continue reading

May 4, 2011 Posted by | STO - "The Call of Valor" Story | Comments Off on Star Trek Online: Call of Valor – Ties of Love and Death (Pt1)

Star Trek Online: Call of Valor – Captain’s Origins Pt.1

The fight was not going well.

Jonas Galleger deftly caught a wildly thrown punch between his arms that had been meant for his face, twisting the arm in his grip skillfully. The Naussican boy’s arm gave an audible *snap* as it broke cleanly. The man then pulled his attacker downward, slamming the boy’s head into Jonas’ raising knee, knocking the Naussican unconscious immediately. For these young Naussican thugs, the fight was not going well at all. Two more Naussicans came rushing at the aging human from the shadows, thinking that they would be able to catch the older man off-guard.

Typical youthful arrogance the older human thought to himself, smirking as his years of Starfleet Continue reading

April 29, 2011 Posted by | STO - "The Call of Valor" Story | Comments Off on Star Trek Online: Call of Valor – Captain’s Origins Pt.1

Star Trek Online: The Call of Valor – Chapter 1 – Teeth of the Dragon (Pt.1)

Seven hours.

Oh, Gawds, I’m so bored…

Not even the ticking of a clock filled the silent void as the U.S.S. Argent Aurora sat patiently amongst few large asteroids, just as the ship and her crew had been ordered to. The mission was a delicate one, and required a small, nimble starship; something the Argent Aurora had been designed to be, as a Nova-class vessel. Sure, the ship was nearing her original construction lifespan and was scheduled for a refit & crew reassignment, but she was still fast and nimble for her size. Continue reading

April 12, 2011 Posted by | STO - "The Call of Valor" Story | 1 Comment

Foundry Mission: To Helna and Back

I found this interesting review on a Tribble server Foundry mission titled To Helna and Back. I’m definitely going to have to check it out for myself over the next few weeks, along with a ton of other missions I’ve been finding reviews for. With the new updates to the Foundry & a tentative release date for Holodeck, I’m thinking it’d be not a bad idea to start practicing with the Foundry for my own mission series. I’ve had a few ideas of things I’d like to do, but I’m going to see what others have been able to do in order to see if some of what I want can be implemented.

March 19, 2011 Posted by | Main Engineering - Foundry | Comments Off on Foundry Mission: To Helna and Back

STO Crafting: Single-playing a multi-player game… WTF?!

Fleets... WTF does this have to do with crafting?

There’s been a lot of heated debate over Fleet Starbases being able to craft starships etc. in various threads on the forums. Some people think anyone insisting on playing solo should be able to craft anything that anyone else does, with Fleets simply having more people to gather the resources than solo players. Others are of the opinion that Fleets with Starbases should be able to craft unique ships & items not available to solo players. I’ve heard rant after rant about solo players should be given everything fleets are, and fleets should have nothing special. One guy said, “I think that everyone should have his own starbase and not only fleets. Fleets could have sth more advanced and bigger than the players that like to go solo.That way everyone is happy” I gotta say… WTF?! A single player with a whole starbase? that’s just bad mechanics, period. I would not be happy with that at all as a Fleet Leader. Continue reading

February 10, 2011 Posted by | For Fleet & Federation, Nit-picker's Guide | Comments Off on STO Crafting: Single-playing a multi-player game… WTF?!

“Socializing” sucks(?) - "Captain's Log: Socializing and the quiet of space in STO"

Not long ago I mentioned an article on by Ryan Greene about the problems with in-game socializing in STO. I wanna go into that topic more in depth, and I’m hoping to get some feedback comments on this one. Honestly, I think that article hit the nail on the head when he said, “Socializing doesn’t rank super high on the STO priority list, it seems.” Frankly, I find that issue in almost every MMO, and STO is far from an exception. Continue reading

February 6, 2011 Posted by | For Fleet & Federation, Nit-picker's Guide | Comments Off on “Socializing” sucks(?)